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What Sega’s Dreamcast launch keynote would have looked like, 20 years ago Take a look back at our "live" coverage of Sega's big launch event on 9/9/99.
The Dreamcast's launch was the culmination of a carefully orchestrated marketing campaign by Sega. The tagline "It's Thinking" was intended to convey the power of its hardware, ...
In March 2001, a mere two years after the Dreamcast's impressive US launch, SEGA announced that not only was it discontinuing production on the console, but it was withdrawing from the hardware ...
The Dreamcast was the first 128-bit home console, equipped with a 56k modem that could connect to dial-up internet. It used GD-ROMs, a precursor to DVDs, which could store over 1 GB of data.
Sadly, the Dreamcast ended up being Sega's final console — and a short-lived one at that. But at its launch, it was something quite different to what Nintendo and Sony had to offer.
Even still, the Dreamcast is fondly remembered by fans. The system's stellar launch lineup only got better over time, bringing games like the ultra-bizarre Seaman, Space Channel 5, Ikaruga, Skies ...
A Sega Dreamcast exclusive from 1999 is returning in August with a brand new remake on Switch, PC, ... As a launch year for the console in the west — it debuted in 1998, ...
But that didn't stop Sega from asking Nvidia to develop the GPU for the Dreamcast ahead of the console's 1998 launch. Nvidia, however, was still using quadratic texture mapping for its graphics, ...
The Divers 2000 CX-1 was sold for about four times the cost of a standard Dreamcast ($199 at launch) ... The Ocean Hunter wasn't a Dreamcast game but ran on the Sega Model 3 arcade system board ...
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